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Stock Photo - Vintage Backgrounds

Posted go99love, in Misc.
Stock Photo - Vintage Backgrounds


5 JPG | max 3000x3000 | 41,4 Mb

5 HQ Images Futuristic Panel#3

Posted go99love, in Misc.
5 HQ Images Futuristic Panel#3


5 HQ JPEG | max 5600*3700 | 300 dpi | 8.5 mb

Old Maps & Compasses 02

Posted go99love, in Misc.
Old Maps & Compasses 02


Old Maps & Compasses 02
25 UHQ JPEG | up to 6500x6000 | 195 Mb

Fruits Set 2

Posted go99love, in Misc.
Fruits Set 2


Photos - Fruits Set 2
5 pics | JPG | 6016x4000-4752x3168 | 37.68 Mb

Stock: Vector background with modern

Posted go99love, in Misc.
Stock: Vector background with modern


Stock: Vector background with modern
7 eps files l jpg prew l 102 mb

Woman Illustration - 25 Vector

Posted go99love, in Misc.
Woman Illustration - 25 Vector


25 EPS | + Preview | 111 mb

Disco Backgrounds - 25x EPS

Posted go99love, in Misc.
Disco Backgrounds - 25x EPS


25 EPS | + PREVIEW | 140 Mb

Vectors - Stylish Metal Stickers

Posted go99love, in Misc.
Vectors - Stylish Metal Stickers


Vectors - Stylish Metal Stickers
Format: AI (+ TIFF Preview) | Number: 2 | Size: 17 MB

Elephants, creative, floral patterns - vector

Posted go99love, in Misc.
Elephants, creative, floral patterns - vector


Elephants, creative, floral patterns - vector

EPS + preview | 5 files | 35 Mb

Fundamentals of Character Animation with George Maestri

Posted vipbaoloc, in Misc.

Fundamentals of Character Animation with George Maestri
Fundamentals of Character Animation with George Maestri | 574 MB

The fundamentals of great character animation are rooted in posing your model in a way that reads true, animating from pose to pose to mimic natural movement, and simulating convincing dialogue. Start here to learn the skills all beginning animators need to know to bring their characters to life, regardless of software or style. Author and animator George Maestri first teaches you how to position your model and create realistic poses that tell stories and consider balance and weight. Next, you'll take those poses and animate between them in what's called pose-to-pose animation. Then you'll get your character moving in a basic walk cycle, add expression to the face, and incorporate dialogue. Finally, you'll learn how to tie all the fundamentals together in a scene complete with pose-to-pose animation and dialogue.
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